Student Posts

/Student Posts

Analyzing Armello: A Journey to Overthrow the King

Post by Game Design I student and Character Artist Brianna Jenkins A somewhat [...]

By |November 7th, 2016|Student Posts|1 Comment
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Flow in Final Fantasy – What do you mean I just played this game for 12 hours straight?

Post by Game Design I student Jessica McCully  Anyone who’s gotten into an [...]

By |December 29th, 2015|Student Posts|Comments Off on Flow in Final Fantasy – What do you mean I just played this game for 12 hours straight?
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Super Meat Boy: A better love story than Twilight

Post by Game Design I student Diego Calderon  Jesse Schell explains in his [...]

By |October 22nd, 2015|Student Posts|Comments Off on Super Meat Boy: A better love story than Twilight
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Okami – Culture and Meaning in a Game

Post by Game Design I student Jessica McCully  Okami – developed by Clover [...]

By |October 17th, 2015|Student Posts|Comments Off on Okami – Culture and Meaning in a Game