How Modern Technology Shapes the iGaming Experience

The iGaming industry has evolved rapidly over the last decade, driven by innovations in software, regulation and player expectations. Operators now compete not only on game libraries and bonuses but on user interface quality, fairness, and mobile-first delivery. A sophisticated approach to product design and customer care is essential for any brand that wants to […]

Echoes Ex Machina: A Guided Meditation on Historical Sound Design

Listen – I am tasked with breathing acoustic life into Walking in Guy’s Brooklyn (WGB) – a video game based around Francis Guy’s painting Winter Scene in Brooklyn (Figure 1, above). In the different parts of the game, the player takes their avatars to a number of locations that would have been frequented by 1810s […]

2.5D Characters

Theo Mellon, Senior Art Intern In 2018, we started on a project called Walking in Francis Guy’s Brooklyn. It was to be a VR alpha release game for Crystal Bridges Museum of American Art, supported with a small grant from them. Guests would be able to walk around the painting Winter Scene in Brooklyn by […]