Echoes Ex Machina: A Guided Meditation on Historical Sound Design

Listen – I am tasked with breathing acoustic life into Walking in Guy’s Brooklyn (WGB) – a video game based around Francis Guy’s painting Winter Scene in Brooklyn (Figure 1, above). In the different parts of the game, the player takes their avatars to a number of locations that would have been frequented by 1810s […]

2.5D Characters

Theo Mellon, Senior Art Intern In 2018, we started on a project called Walking in Francis Guy’s Brooklyn. It was to be a VR alpha release game for Crystal Bridges Museum of American Art, supported with a small grant from them. Guests would be able to walk around the painting Winter Scene in Brooklyn by […]